Mobile App Design

Dates: June 16-20
Time: 9 am–3 pm
Grades: Students entering 7th, 8th, and 9th grades in the fall of 2014
Cost: $300 by the "Early Bird" deadline (April 17, 2014); $350 after April 17, 2014
Lunch: lunch included 
How much time do you spend playing games on your phone or computer? How much time do you wish you could spend playing games? Take a week and come learn about designing and building games for mobile phones and tablets (Android and iOS) - and build a game yourself! You'll spend the week studying games - game design and game play - and learning to program a game of your own. We'll play some of the most popular games on mobile devices and explore why they are so much fun. Then you'll turn your focus to designing and building your game using some of the same approaches and techniques. The programming language we'll use is called LiveCode, an amazingly easy language to learn based on a programming environment Apple created called HyperCard. With LiveCode, you can build games for the Mac, Windows, iPhones and iPads, Android devices or on the Web. After the week is over, take your new skills with LiveCode and continue to be a game designer/developer.
Instructor: Dabney Standley
Dabney's background includes several years of teaching at independent schools on the East coast, followed by twenty years working for high technology companies. His work with game companies began at Broderbund software (makers of Where in the World is Carmen Sandiego?  and  Myst among many others) and concluded, before returning to teaching, at UK-based Caspian Learning. Along the way he led projects, developed corporate strategies, and consulted for a number of companies including Apple, McGraw-Hill, and SRI International, as well as a couple of UK-based start up companies. Having taken twenty years to figure out how and when to return to the classroom, Dabney is in his third year at SHC, and is thrilled to be back. He teaches an introduction to programming class, economics, and AP human geography.

De Paul Academy